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Graphics
2 entriesProjects, notes, and discoveries filed under #graphics.
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Latest updates firstUnity - Lightmap Baking
Some recommend not using baked lighting unless in very small or indoor scenes. Assuming the render budget allows, real-time lighting tends to look better (at least in Unity), an…
Unity - Lightmap Modes
Because all shadows from Mixed Lights are real-time in Baked Indirect Lighting Mode, this can impact performance. You can reduce this impact by using the Shadow Distance propert…